HEY THERE !


-   PERSONAL INFORMATION  -
I am Xinyi Huang, a Master’s graduate in Animation, Games, and Interactivity from RMIT University. During my studies, I focused on areas such as animation storytelling, character design, environment construction, and simulation, gaining practical experience and foundational knowledge in game development.


-   GAME SHOWCASES & COMPETITIONS   - I have participated in local game development events, including the Mini Game Jam (itch.io community competition), where I contributed to level design and art direction as a core member of the team. Our project received the First Place in the Special Design Award and Third Place Overall. I also take part in offline community events organized by the International Game Developers Association (IGDA) Melbourne Chapter, where I present my independent game projects and gather player feedback.


-   TECHNICAL SKILLS   - I am experienced with Unreal Engine and Unity, two of the leading game engines in the industry. I am also familiar with Procreate, Photoshop, and other design tools for visual creation and animation. Additionally, I have experience in level design and system planning, including writing Game Design Documents (GDDs), building maps, and designing UI.



-  
EDUCATION  -
Bachelor's Degree
2019.09 - 2023.06
Nanjing University of Posts and Telecommunications
Digital Media Technology


Master
2023.09 - 2025.06
Royal Melbourne Institute of Technology
Master of Animation, Games, and Interactivity


- HIGHT LIGHTS - 2024Petal's Rise Against the Abyss selected and showcased for  MAGI Expo.

2025
Petal's Rise Against the Abyss selected and showcased for  IGDAM.


 RESUME






CONTACT  ME