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— SCENIC MADNESS —
Gem Bay: The first sight upon awakening from a shipwreck-induced coma—two broken ships in the distance. One marks the wreck that brought you here, while the other suggests someone else has been here before...
Abandoned Road: A path lined with withered trees, leading to a solitary villager who offers quests and vital clues.
Pain Village: A village scarred by a catastrophic fire. As you explore the ruins, you may uncover a potential escape route.
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LIGHTING DESIGN
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Global Lighting: We’ve set the scene with low visibility and low light to create that dark, oppressive vibe. The foggy visual effects limit your sight, making every step forward feel like a leap into the unknown.
Exploration Light Source: A glowing orange point light source (8cd intensity) is your beacon throughout your journey. It guides you while balancing your emotions — because nothing says "adventure" like a bright light in a dark, creepy place.
Localized Lighting: Each scene is specially lit to fit its vibe. Orange light brings warmth and safety, red light screams danger, and blue light gives you a glimmer of hope (or false hope, depending on the mood).
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— ENVIRONMENT DETAILS —
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— ENVIRONMENT DETAILS —
Blood Trails as Narrative Guides: Blood marks your path—your personal guide through this nightmarish journey, leading the way through the darkness.
Liquid Dynamics: Advanced fluid systems with ocean drift debris and realistic water movements bring the sea to life.
Dynamic Sky Effects: Experience seamless transitions between day and night as the sky shifts along the Y-axis, allowing you to explore both the land and the passage of time.
Lightning Effects: Powered by particle systems and dynamic lighting, the storm comes alive with heavy rain, thunder, and lightning, creating an intense and immersive atmosphere.
Mud and Footprints: Leave your mark on the island. As you navigate through the mud, your footprints appear, slowly fading over time.
Vegetation Animation: Wind simulations make trees sway and grass bend, turning nature into an active, integral part of the experience.
Liquid Dynamics: Advanced fluid systems with ocean drift debris and realistic water movements bring the sea to life.
Dynamic Sky Effects: Experience seamless transitions between day and night as the sky shifts along the Y-axis, allowing you to explore both the land and the passage of time.
Lightning Effects: Powered by particle systems and dynamic lighting, the storm comes alive with heavy rain, thunder, and lightning, creating an intense and immersive atmosphere.
Mud and Footprints: Leave your mark on the island. As you navigate through the mud, your footprints appear, slowly fading over time.
Vegetation Animation: Wind simulations make trees sway and grass bend, turning nature into an active, integral part of the experience.
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INTERFACE DESIGN
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We’ve added a new fog layer for the main menu, just to keep you on edge. Plus, the interface includes 10 different UI components, including character HUD, upgrade prompts, and area hints.
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SOUNDS DESIGN
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Over 21 types of spatial audio to keep you immersed. Fire crackling, wind howling, frogs croaking — each sound adds a new layer to the eerie atmosphere. It’s not just about what you see, it’s what you hear that makes this experience unforgettable.
READY TO DIVE INTO THE MADNESS?
THE ISLAND IS WAITING, AND IT WON’T BE A QUIET VACATION.
THE ISLAND IS WAITING, AND IT WON’T BE A QUIET VACATION.